Once upon a time, there was a fabulous teen librarian who liked to read and to cook about as much as she loved to travel, and nearly as much as she loved a case of the terribles and her crusty sidekick, Le Creuset...
Tuesday, August 25, 2015
Adjust your joysticks, fanboys: Ready Player One, by Ernest Cline
Wednesday, August 19, 2015
Are you not entertained by Court of Fives?: Court of Fives, by Kate Elliot
I recommend this for fans of the Hunger Games, Percy Jackson, or like...Lindsey Davis books (I haven’t read any, but they’re classical, right?!). This is probably best for ages 12 and up.
Wednesday, July 22, 2015
Set your Bone Clocks to read o'clock
Monday, December 30, 2013
These Broken Stars, by Amie Kaufman and Meagan Spooner: The Titantic Sinks in an Outer Space Blue Lagoon!
Amie Kaufman and Meagan Spooner
Hyperion: New York, 2013.
ISBN: 9781423171027
Book Club Recipe suggestion: These Broken Ration Bars (aka Date Bars with Almond and Coconut)
Thursday, May 16, 2013
The Passage, by Justin Cronin: Don't judge a book by its cheap lookin' dress (or try to make vampires; bad idea.)
New York: Ballatine Books, 2010
There is nothing sparkly about the vampires in this epic novel. After something goes
horribly awry following secret government experiments on human subjects, a plague is
unleashed that alters the DNA of humans to become horrifying blood-thirsty creatures. Humanity is nearly extinct, but a few souls have survived, and may be closer to a cure than they realize.
Saturday, March 3, 2012
Partials, by Dan Wells: You know things are bad when teen pregnancy seems like a good idea
Partials, by Dan WellsBalzer and Bray: New York, 2012.
ISBN: 978-0-06-207104-0
(Review ARC provided by publisher)
Friday, September 2, 2011
Black Hole Sun, by David Macinnis Gill: Baby Browncoats?
by David Macinnis Gill
Greenwillow Books: New York, 2010
Sunday, June 6, 2010
Apocalypse NOW! The Joshua Files: Invisible City
The Joshua Files: Invisible City. M.G. Harris (July 20, 2010).
Walker & Co: NY. ISBN: 9780802720955.
ARC Copy from ALA Midwinter 2010.
Josh may be just your average English schoolboy, but his dad is a renowned Mexican archaeologist working on finding a lost ancient Mayan scroll foretelling the end of the world in 2012. But when he is killed in a very suspicious plane crash on a fact finding mission in Mexico, Josh is left with more questions than answers about his father’s work, his dealings with a beautiful young woman in Mexico, and most importantly, about whether or not the crash was actually an accident. Josh sets off to find the answers to his questions in Mexico with two of his friends, but things get fishy almost immediately and he is separated from them and on the run for his life in the Mexican jungle. Josh discovers not only what his father was looking, but also a city lost to the known world deep in the Mexican jungle, and more shockingly that his family is deeply entwined in the prophecy regarding the end of the world in 2012. This story is an adrenaline filled adventure with a several jolting pensive moments, and is peppered with interesting historical facts about Mayan civilization (like how to read hieroglyphs) and fun sci-fi twists. It is recommended for boys in grades 5-8, particularly series readers, as this appears to be the first of at least two (The Joshua Files).
I procured my ARC copy of this book back in January at ALA’s midwinter, when the pub date of May 2010 seemed a long way off. And look at todays date, when I am finally posting the review I just wrote. Well played, madam. Since I figured I needed to read more books clearly marketed to boys, it was the first in my giant stack I picked up, and I was actually pleasantly surprised, largely because the writing, unlike many of the boy market generated books, is actually pretty solid, and the story, while somewhat predictable at points, manages to feel original and exciting! The author isn’t afraid to shock his readers; I actually got a little teary after the loss of a certain character. Allegedly. With 2012 and the predicted end of the world around the corner, I think this is a fun book to pick up, and easy to sell to boys of the upper elementary/middle school years. Mostly, I really want to see the real cover. My ARC cover promises me that the “final cover will include special effect.” Like WHAT. Because magpie that I am, I like me some shiny things, Walker & Co.!
In related but not news, while going to post this, I discovered that it is not actually coming out until July 20th, and that the author is in fact a woman. To which I say well played, because I really thought that with the way this character thinks and talks, said androgynously named M.G. Harris did not possess a Y chromosome. Well played Lady Harris! Finally – what is up with the new cover? The art is really gorgeous...but my ARC cover is much more cool grown up thriller book looking. Behold:
If you are an eleven year old boy trying to look cool, which are you going to pick up? I think my point makes itself. But more importantly: Where are those promised special effects?
Sunday, April 5, 2009
Ender's Game, by Orson Scott Card: Deep Space Nine Year Old

Ender's Game.
Orson Scott Card (2002).
NY: TOR Books. ISBN: 978-0765342294
I am not a huge fan of sci-fi (except for Battlestar Galactica, secret geek love of my heart). I picked this book up thinking to myself "Ugh, I should probably read a sci-fi book, just so I'll know more about it and be able to recommend it, and this one is as popular as a jock in high school, so why not." Imagine my surprise when I found myself TOTALLY digging Ender's Game. I think what I love about BSG is what I found myself loving about Ender's Game: the psychological drama and mind games, and a story that doesn't revel in weird, heavy science fiction fantasy things. This, along with seeing the world through Ender's too-young-to-be-this-old eyes, marveling at his preternatural military genius, and trying to figure out who is really playing whom, is what really hooked me.
Andrew "Ender" Wiggin is six years old when he is taken from his family to go into intensive military training at Battleschool, a deep space training school for future military leaders. We learn from dialogue between high ranking military officials what Ender himself will learn soon enough: that he is the only hope for survival in the war between humanity and the buggers, an alien race which is seemingly hell-bent upon destroying humanity and colonizing earth. Ender leaves behind his beloved sister Valentine, and his maniacal and vicious older brother Peter, both geniuses in their own right. Ender advances rapidly through his training, pushed on by his own desire to win and his empathy, which allows him to understand others before using this to destroy them, should they prove to be an enemy. By the time he is 9, he has advanced to become the youngest army leader in the school, and shortly thereafter is promoted to Commander school - about 6 years ahead of schedule. He has revolutionized the way simulated battle games, the pinnacle of Battleschool education, are played. The teachers are unabashedly brutal with him, constantly pushing him to almost the breaking point, all in the hopes of turning him into the heroic commander they so desperately need to win. Before long, the lines between the game and reality are blurred. The ending to this part of the story is a nice twist, and while the real ending to the story is pretty good, it feels somewhat rushed compared to the rest of the story.
Best for: Because this book is somewhat complex, psychologically and politically, I'd hold off on recommending it to anyone under 13 that I didn't know well, simply because (and this may be a generalization) I'm not sure how many younger kids would fully understand the manipulations and games throughout. That being said, I'd probably still recommend it to eager younger readers who enjoy sci-fi because it is a rare sure thing. I think this is a fantastic book, and I feel confident about YA boys digging this (gender stereotypes, damn you!), along with girls.
Book talk hook: This is a book that I'd definitely need to gauge the crowd for. For example, I could see this as a military book (more of a sell for a crowd of younger, more reluctant reader boys), a psychological thriller ala the short story the Game (an older audience, both girls and boys), or as a straight sci-fi adventure (for sci-fi fans of all ages). I'd skew my summary of the plot towards the intended audience, and maybe to some Q&A type of things ("How many of you here think you can save the world? How many of you could outsmart a grown up at six?" etc.)


