Wednesday, July 11, 2012

Tidbits


Monday, July 9, 2012

The Mortal Instruments: City of Bones, by Cassandra Clare - Come the Eff On, Clary


That is not the jaw of a teenager.
Just sayin'...
The Mortal Instruments: City of Bones
by Cassandra Clare
Margaret K. McElderry Books: New York, 2007
ISBN: 978-1-4169-5507-8
When Clary interrupts what she thinks is a nightclub fight, she finds herself instead in a closet, with one demon and three tattoo-covered, gorgeous teenagers trying to kill it.  Clary has discovered the world of the Shadowhunters, human warriors fighting to rid the earth of demons, and they have discovered that she is not just a regular non-magical mundane human; she can see them and the demon.  In the course of the next day, Clary’s world is turned upside down and she is swept into the company of the cute and flirtatious Shadowhunter, Jace, when her mother is abducted, and she is attacked by a demon.  Clary begins to discover that she, and her mother, are not the ordinary people she thought; Clary has been a part of the Shadowhunter world for longer than she can remember.  Though the writing and plot of this book, the first in the Mortal Instruments series, is often overwrought, it is fast-paced, engaging, and fun to read.  It is recommended for grades 6-9.  Libraries will be advised to keep a copy of this popular title on hand; there is potential for this to be adapted into a movie.
In the interest of not being a huge jerk, I’m including this disclaimer: this book drove me a bit insane.  There are a number of reasons, which I will get into in a minute (the vast majority caused me to work a “come the [EFF] on, Bridget,” face, so I think you too will delight in a Monday eye roll).  However, I will say this about this series.  I totally get why kids (mostly girls, but definitely some boys) of a certain age (middle/lower high school grades) go bananas for these books and why they are on the New York Time Bestseller list, like permanently.  Frankly, it’s probably the reason I go gaga for Diana Gabaldon, or am eagerly awaiting the sequel to A Discovery of Witches.  The story is action packed, the twists are twisty, the OH-SNAPS are snappy, the boys are all hawt, the girls are all gorgeous, crazy supernatural things occur, and it takes place in a high-stakes cool parallel world, one that you kind of want to visit.  It’s a roller-coaster movie ride, and it’s a really fun book (series).  If you are an adult like me, you are excited for this book to be adapted as a movie (rights have been optioned, actors cast), because you see there is a lot of potential for an awesome movie-drinking game.  And honestly, while it is $0.99 on an e-Reader of your choice, why not?  It's a light read for summer. 
For me though…the book wasn’t quite enough.  It’s possible that I judged it more harshly than I would have otherwise, coming off of a book that also has fantasy, romance, excitement, and supernatural weird angels – Daughter of Smoke and Bone.  But where DSB soars, City of Bones is still learning to crawl.   This is not a well written, edited, nor entirely original book.  Again, it is fun, imaginative, and dramatic.  But hot snap, it is ALL over the place.  I probably won’t read the other ones, but I do want to know what happens, other than the likeliness that good is restored to power, Clary discovers that she’s just super and somehow is the key to all this awesome goodness restoration.  (SPOILER) Mostly, I’m just interested in finding out how this whole Luke and Leia grossness between Clary and Jace undoes itself, because, COME THE EFF ON, BRIDGET, obviously it will.  Can someone just tell me?  Seriously. 
Anyways, on with my not-so-kind thoughts about this book.  I’d give a spoiler alert, but I kind of get the feeling if you haven’t already read it, you’re probably too old to want to do this to yourself, or too young to be reading reviews on the Internet; you have been duly warned!

Thursday, July 5, 2012

Daughter of Smoke and Bone, by Laini Taylor: A blue ribbon for this blue-haired book


Daughter of Smoke and Bone
by Laini Taylor
Little Brown and Company: New York, 2011.
ISBN: 978-0-316-13402-6

     Karou knows she is no simple art school student.  With blue hair, fluency in more than a dozen human and non-human languages, and an unusual adoptive family whose business dealings include sending her abroad through portals to collect teeth, she knows her life is unique.  What she little does know far outweighs that which she doesn’t know – like how she is the only human in her family, who her family is, and more importantly, who she is – and this soon comes to matter when doors into her family’s workshop around the world are sealed with a handprint burned onto the door.  Karou finds herself cut-off from the only individuals who know who she is, unsure if they are even safe, being pursued by what appears to be a vengeful and violent angel.   Good and evil are thrown into contrast as Karou finds herself caught in the middle of a centuries old war in this gorgeously descriptive novel.   This fantasy novel is recommended for all high-school and public libraries, and for grades 10 and up. 

I’m not sure this review does Daughter of Smoke and Bone justice.  Does it really make you want to read it?  Probably not.  I’m sorry.  I wrote this with a migraine, mostly so the lady on the cover would stop staring me down from my desk, judging me for not writing reviews of things I read more quickly.  Her laser-eyed judgment hurts my brain! This National Book award finalist has been on my to-read list since I insisted we needed it at work in nigh-on-March or something.  I’m not going to lie, the cover made me think it would be incredibly girly, and made me question the whole national book award finalist thing.  I was wrong, friends. 

Tuesday, July 3, 2012

The Maze Runner, by James Dashner: Build bridges, not walls!


The Maze Runner
by James Dashner
Delacorte Press: New York, 2009
ISBN: 978-0-385-73794-4

A boy comes to in a rising elevator.  He is disoriented, scared, and clueless as to where, or who, he is.  He has no memory from life before, even of how old he is, only that his name is Thomas.  When he disembarks, he finds himself on what appears to be a small working farm, populated only with other teenage boys.  This, as he comes to find out, is the Glade.  The Gladers have lived here for two years and also have no memories prior to their own arrivals.  They have, however, discovered that the Glade is located in the middle of a giant, treacherous maze, whose walls shift daily, enclosing them inside nightly, protecting them from the monsters that lurk beyond. But things are changing; the first ever girl arrives a day after Thomas, in a coma, but clutching a note that simply says “She’s the last one.  Ever.”  Thomas, begins feel like he remembers things about the maze, and the mysterious girl, though he can’t fully recall what.  He’ll have to, because the Gladers are facing a whole new set of challenges: they’ve been cut off from all supplies, and the walls have stopped shifting to protect them at night.  Will they find a way out of the maze, and discover who they are and why they are even inside it before it is too late? Because of some violence and death, this book is recommended to middle school boys, and will have appeal to fans of The Hunger Games.

Book talk hook: (Yeah, I'm back on the sauce.  For now.) Briefly summarize the disorientation experienced by Thomas, asking the group to close their eyes and imagine that feeling.  Then continue with a brief summary, emphasis on the danger, excitement of trying to find a way out, and the shock at having a girl show up, bearing that super showstopper of a confusing message.  Hook, line, stinkers!

Review continued:

Thursday, June 28, 2012

Tidbits: In which bad ideas outnumber good ones

 Hey you guuuuyssss.  Sorry it has been so long since my last tidbit explosion all over this page. I hope you are tid-tillating with the following:
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